From: Simon Glass <simon.glass@canonical.com> Add a scene_textline_putch() callback that outputs characters to the vidconsole using vidconsole_put_char(). Set this callback in scene_textline_open() so that CLI line editing output goes to the correct vidconsole rather than the default console. Co-developed-by: Claude Opus 4.5 <noreply@anthropic.com> Signed-off-by: Simon Glass <simon.glass@canonical.com> --- boot/scene_textline.c | 17 +++++++++++++++++ 1 file changed, 17 insertions(+) diff --git a/boot/scene_textline.c b/boot/scene_textline.c index 20e2d7f33c4..082b39f2497 100644 --- a/boot/scene_textline.c +++ b/boot/scene_textline.c @@ -213,6 +213,22 @@ int scene_textline_render_deps(struct scene *scn, return 0; } +/** + * scene_textline_putch() - Output a character to the vidconsole + * + * This is used as the putch callback for CLI line editing, so that characters + * are sent to the correct vidconsole. + * + * @cls: CLI line state + * @ch: Character to output + */ +static void scene_textline_putch(struct cli_line_state *cls, int ch) +{ + struct scene *scn = container_of(cls, struct scene, cls); + + vidconsole_put_char(scn->expo->cons, ch); +} + int scene_textline_open(struct scene *scn, struct scene_obj_textline *tline) { struct udevice *cons = scn->expo->cons; @@ -232,6 +248,7 @@ int scene_textline_open(struct scene *scn, struct scene_obj_textline *tline) vidconsole_entry_start(cons); cli_cread_init(&scn->cls, abuf_data(&tline->buf), tline->max_chars); scn->cls.insert = true; + scn->cls.putch = scene_textline_putch; ret = vidconsole_entry_save(cons, &scn->entry_save); if (ret) return log_msg_ret("sav", ret); -- 2.43.0